Game Drawings In Perspective Critique
In my final piece I really liked the way the light washes of watercolor and the colored pencils kind of blended, because it created depth into the drawing. I do however, think I could have done a lot better by creating depth. I don't think drawing in general is one of my strengths and perspective was a little easier because you had to use rulers and connect all of the lines to the vanishing points, and find the vanishing points by making a horizon line, so I mean there was more like rules instead of drawing freehand but I did like drawing in perspective better than freehand. I think one of my biggest issues in art sometimes is that I can't focus and I wish I would've focused more on this project because it probably would've turned out a little better. On this project I learned how important color value is when you are trying to create depth in a painting/drawing. Like you have to use shadows, highlights, and gradation to make the game pieces look like they are coming off of the page.